Asus контроль вентиляторов видеокарты

ASUS GPU Tweak II для Windows

ASUS GPU Tweak II — мощная утилита, для мониторинга и настройки графических адаптеров на оптимальную производительность. Программа позволяет работать с видеокартами разных производителей и позволяет настраивать все основные параметры, влияющие на работу графической карты, включая частоту памяти и процессора, скорость работы вентилятора, температуру и многое другое. Включает в себя эксклюзивные предустановленные настройки ASUS такие как энергосбережение и профили для игр.

Приложение имеет два пользовательских интерфейса: Простой и Профессиональный режим. Простой режим позволяет Вам быстро отслеживать состояние видеокарты в режиме реального времени, также отслеживать некоторые настройки через Gaming Booster для изменения параметров для лучшей производительности в играх.

Профессиональный режим позволяет сконфигурировать настройки GPU для получения оптимальной производительности графической карты.

Gaming Booster включает в себя следующие настройки:

  • Визуальные эффекты: Встроенные визуальные эффекты Windows для наилучшей производительности процессора.
  • Обслуживание системы: Вы можете автоматически или вручную включить или выключить обслуживание Windows.
  • Настройки сервиса системы: Вы можете выбрать вручную сервисы, работу которых хотите остановить.
  • Фрагментация системной памяти: Вы можете очистить или переорганизовать системную память без остановки процессов.

Кроме того присутствуют инструменты для просмотра информации о VGA и обновлениях, связанных с графическим адаптером, имеется XSplit Gamecaster (встроенное приложение для записи видео во время игры и просмотра мультимедия контента), функция автообновления BIOS и драйверов видеокарты и пр.


Years of enthusiast feedback and developer dedication have made the third iteration of GPU Tweak even more intuitive and feature-rich. Its revamped interface offers greater accessibility by putting core functions at the forefront, and the VF Tuner has been overhauled to make manual overclocking much easier. And exclusive features like 0dB fan technology are now joined by automatic profile swapping and logging of monitoring sessions.

Version: v. (STABLE)




The Home screen hosts a wide range of solutions to tune up graphics card efficiency and performance. The most thorough of these is the OC Scanner, which completely automates the overclocking process for Nvidia graphics cards. For users who want a plug-and-play experience, preset profiles line the top of the Home screen for an instantaneous boost in frequency or reduction in noise. Additional adjustments can be made by using the comprehensive panel of sliders to control power settings, clocks, and fans.


To let experienced tweakers take deep dives into their card’s performance at a driver level, the Voltage-Frequency Tuner offers discrete management of the GPU boost curve. The interface was made to be versatile, allowing users multiple methods of input, either through conveniently listed keyboard commands or integrated toolbar functions.



GPU fans, as well as any system fans connected to FanConenct headers, can be fully customized with user-defined curves or static RPM settings. New for GPU Tweak III are hysteresis and update period options to adjust how quickly fans respond to temperature changes. All of these settings can be saved to profiles alongside preferred voltage and clock settings.


Profile Connect allows settings to be saved and linked to specific applications. Overclock settings, fan curves, and even customized OSD settings can all be saved and automatically loaded whenever a target app runs.


The hardware monitor in GPU Tweak III is now detachable, scalable, and rearrangeable. Fan RPM hooks and system power metrics can now be tracked, and logs can be exported for benchmarking analysis.


A built-in OSD allows vital system information to be displayed while running full-screen applications. Users have two styles to choose from, and can tweak fonts, colors, opacity, size, and position of metrics. A new preview mode makes it easy to check adjustments without re-opening a program over and over again. OSD settings are saved in Profile Connect, so custom OSDs will load automatically along with the assigned application.


Armoury Crate

Armoury Crate lets you easily customize lighting and effects for your graphics card and other ASUS products for unified RGB controls. Sync your lighting to music, in-game action, or CPU/GPU temperatures, or go all-out with detailed multi-layered effects made possible through Aura Creator.
>> Download

An in-depth hardware profile of the installed graphics card can be displayed in the built-in TechPowerUp GPU-Z panel. See GPU specs, default and boost clock thresholds, driver info, computing technologies, and more.
>> Read More

ROG FurMark

FurMark ROG Edition is a heavily revamped version of the popular FurMark tool. It features modern stress-tests and artifact scanners based on OpenGL and Vulkan. Use it to test GPU stability and thermal performance.
>> Download


QuantumCloud is a simple and secure service that lets you effortlessly earn extra money by putting your idle GPU to work. Earnings are automatically transferred to your WeChat or PayPal account, and your privacy remains intact because QuantumCloud doesn’t collect your personal data.
>> Read More





Latest Version v.

With this latest version, GPU Tweak III is now fully compatible with the Java version of Minecraft. It also arrives with a commonly requested fix for external fan curve controls, plus improvements to the behavior of OC Scan and a few tweaks for the display of system information.

2. Fixed bug: During the installation process, GPU Tweak 3 sometimes repeatedly prompts the user that «GPUTweakIII.exe» is not closed.

3. Updated GPU-Z.dll to the latest version.

4. The OSD now supports Minecraft (Java version).

5. Fixed bug: After disabling the «Show Monitor on program startup» setting and saving, the Monitor is not displayed, but the Monitor icon in the column on the left still indicates an open state.

6. Fixed bug: When the length of the log file is too short, the value will be displayed outside the window when hovering over it with the mouse cursor.

7. Fixed bug: Memory clock is set to default after performing an OC Scan.

8. Fixed bug: Sometimes the OC Scan button cannot be clicked.

9. Fixed bug: Display Refresh Rate is not shown for some Nvidia cards.

10. Fixed bug: Sometimes clicking the OSD button causes a crash.

11. Fixed bug: ProfilingEngineEXE.exe error occurs when the program starts.

GPU Tweak III OSD known issues or limitations:

  • The OSD Screenshot (Hotkey: F9) function cannot be used in HDR mode
  • The Timer (Hotkey: F7) function of the OSD can only be used when the System Time option is enabled.
  • Turning on the OSD may cause lag in games accessed via Xbox Game Pass.
  • The OSD may have compatibility issues with other OSD/Capture software such as Discord Overlay, Nahimic OSD, or OBS; operating multiple similar applications at the same time is not recommended.
  • The OSD hotkey may not be usable in some games, such as Grand Theft Auto V or Red Dead Redemption 2
  • The OSD will not limit the display position of GT3 widgets. If a widget is partially outside the boundaries of the screen, use the anchor point function to re-adjust as needed.
  • With some OSD settings, title text may overlap with the value behind it
  • The OSD may have compatibility issues with games that have ENB mods installed, preventing it from being shown
  • The OSD must be activated before opening a game that uses the Vulkan graphics API, such as Doom Eternal or Red Dead Redemption 2. If the OSD is closed during a gameplay session of such a game, the game may need to be restarted.
  • The OSD is no longer compatible with Counter-Strike: Global Offensive and Destiny 2

After a long and productive beta, this is the official launch version of GPU Tweak III! With this release comes multi-language support, helpful tooltips, FPS metrics in the Monitor, and tons of quality-of-life improvements.

Note that many systems in GPU Tweak III have changed substantially with this release, so while adjusting some functions, small bugs may have been fixed and behavior may have been tweaked. This set of patch notes covers the most impactful and directly noticeable changes.

Major Changes:

  • The entire GPU Tweak III interface has been translated into several languages: German, French, Turkish, Korean, and both Simplified and Traditional Chinese. If the Windows default language is set to any of these languages, GPU Tweak III also automatically switches to that language upon opening. Otherwise, English is the default language. The language can be changed in the Settings screen.
  • Tooltips have been added for many important buttons and elements of the interface. These are turned off by default, but can be enabled by going to Settings, and clicking the box next to «Show user interface tooltips».
  • New metrics have been added to the Monitor for Nvidia GPUs. The most notable of these are two different FPS metrics, and Render Present Latency, which can help to track render execution time (frame time). For the most part, this type of frame measurement data is only useful while the GPU is under load (i.e. while a game or benchmark is running).
  • The OSD now supports multiple GPUs. In GPU Tweak III style, additional GPUs are displayed in columns to the right. In Classic style, rows are added below the CPU metrics for extra GPUs.

Interface Changes:

  • When some languages are selected, the entire interface may become wider to accommodate longer text. Similarly, some buttons may become extended. Note that this behavior is still under development; some parts of the UI may have text or visual glitches when not using English.
  • Various small text position changes have been made across the interface. Many of these are to accommodate the language changes. The most notable of these is the Dashboard, which now has enough space for multiple lines per metric.
  • If the user changes colors in the Interface Customization section of the Settings screen, their selections will now be applied to different elements of the UI. The most prominent new locations include borders and text on the OC Scanner, Fan Control, and VF Tuner screens.
  • The offset number below each Fan Speed setting has been removed, as it was confusing for some users and provided inconsistent data.
  • If an ROG EVA Edition graphics card is installed, the background changes to a special Evangelion theme.
  • Added a scanning animation to the Profile Connect screen that displays while games and apps load.
  • Optimized interface loading to improve software startup speed.

OSD Changes:

  • The text editing portion of the OSD settings page has been modified significantly so that all settings are more clearly laid out.
  • Background colors can now be added to pictures in the Classic OSD style.
  • Fixed multiple issues with OSD profile saving that could cause some settings would not be saved. In particular, this could affect resolution, aspect ratio, and arrangement of selected metrics.
  • Fixed an issue with the Position function in the OSD where the anchor point could be upside-down.
  • Fixed various crashes involving the OSD and its respective settings screen.

Other Changes and Bug Fixes:

  • When the «Enhance overclocking range» option is enabled or disabled and saved, both the notification window and the setting change confirmation box remain on screen until the enhancement is complete. This is to reduce screen flickering during the change.
  • GPU-Z now refreshes after values have been changed in other screens.
  • Items in the Computing Technologies section of the GPU-Z screen have been corrected for some graphics cards.
  • The TUF Gaming logo appears on the Home screen when respective graphics cards are installed.
  • The identifiers for fans (center, left, and right) have been corrected for some TUF Gaming and Dual graphics cards.
  • The behavior regarding arranging and saving items on the Home and Monitor screens is now more consistent and multiple bugs have been fixed.
  • Corrected the fan names for ROG Strix GeForce RTX 3090 O24G Evangelion Edition graphics cards.
  • Multiple small changes have been made to the behavior of importing profiles to make the process more smooth.
  • Fixed a bug where blank or repeated names could occur after importing profiles and then deleting them.
  • Fixed a crash that could occur when GPU Tweak III is minimized and reopened quickly.
  • Fixed a software conflict that could cause a crash when quickly switching to Furmark immediately after using GPU Tweak III.
  • Fixed a bug with multiple of the same graphics cards where the Sync GPUs button could disappear.
  • Fixed multiple issues that could occur with importing profiles that include multiple graphics cards, such that some tuning profiles would not be visible.

Known Issues:

Latest Version v.

Thanks for all the support during our launch! In this patch, we added a commonly-requested feature: auto-reveal for external fan settings, so they appear on the Home screen when detected. Home screen on startup. We also tinkered with OSD profile behavior and fixed some interface bugs.

Major Changes:

  • If a user has installed external fans via FanConnect II headers, GPU Tweak III automatically recognizes them, and reveals related settings in the interface.
  • Fixed a crash that could occur that was related to the Nagato.exe module.

OSD Changes:

  • Modified the saving behavior of OSD profiles. This fixes multiple bugs, including one where positional data could not be saved correctly and another that could cause a crash due to name length.
  • Also optimized the behavior of changing OSD profiles in game to remove redundant steps that could cause hiccups in performance.
  • Fixed issues related to the OSD failing to start.
  • On some systems, OSD profiles were not properly removed during installation or upgrade if the user selected «Clean Install».

Other Changes:


The UI has had substantial changes, with new icons for the tabs on the left side, and other tweaks all throughout the software. Of course, it comes with a number of fixes as well, and quality-of-life backend updates.

Interface Changes:

  • Left-side tabs on the main screen, such as Home and Monitor, are now represented by icons instead of text. This makes the main screen look cleaner and allows for more consistent design for future improvements.
  • On the right side of the screen, the space has been widened. This is also to prepare for upcoming changes.
  • In the Settings screens, a number of minor adjustments have been made, with the most predominant being to the ordering of the OSD hotkeys in the Hotkeys tab.
  • New error handling has been added to the interface elements to prevent the UI from being hidden while the software is started or maximized.


  • The options for Monitoring and log recording have been increased. The new options allow the user to choose among the following sets of minutes to save for logs: 1, 5, 10, 15, 20, 30, 60, and 120.
  • Updated motherboard sensor drivers to improve security.
  • Updated GPU-Z libraries to improve accuracy of information.
  • Updated Vendor libraries. While this improves support of newer graphics cards, this also fixes some issues with graphics card lighting.

Bug Fixes:


This patch polishes up the software a bit, by adjusting some of the wording for clarity, optimizing performance a bit, and fixing some strange behavior found by our community.


  • Edited the text in many places in the UI. The most noticeable are in the Settings tabs for Monitor and Hotkeys.
  • Designated certain OSD hotkeys as «Classic Style Only» to make the options more clear.
  • Optimized system usage of the software. This may affect some CPU-bound games.

Bug Fixes:


The Voltage-Frequency Tuner keeps getting better! Now we’ve added a toolbox that appears whenever any point is selected. We also listened to your requests to control whether Monitor starts with GPU Tweak III, and added that as an option in the Settings.

Voltage-Frequency Tuner Changes:

In addition to the keyboard Voltage-Frequency Tuner controls introduced in v., this build adds a toolbox to the VF Tuner interface. It is designed to act similarly to graphic design programs. It has the following functions:

  • Points can be moved by clicking the up or down arrows, or by typing in an offset value.
  • Two buttons can be used to align all points to either the top or bottom of the curve, and then a specific value can be typed into the box.
  • Rotation of the selected points can be performed by two of the buttons as well.
  • Buttons for Undo, Redo, and toggling to Lock voltage and frequency are also in the toolbox.
  • A new setting at the top of the screen called «Movement step size» controls how many MHz are moved with each button press or use of Ctrl + W/S or Up/Down arrow keys.
  • After a button has been clicked on, pressing the Space Bar repeats that button.


  • Added an option to disable the Monitor from starting with Windows. This has been a commonly requested function. Find it in Settings, in the «General» tab.
  • Fixed the behavior of Memory Clock modification, because swapping between OC Scanner and User Mode profiles could cause the incorrect Memory Clock to be applied.
  • Additional warning points have been added to the Settings screen to prompt the user to save.
  • Fixed some issues in the Settings that could cause the user to save settings despite telling the system not to.
  • The Dashboard dial for GPU Clock shows «OC Scan» or «VF Tuner» when the tuning profile is using those options.
  • Fixed the data shown in the Monitor for Ext. Fan Speed (RPM) with some fans. Notably the Fractal Design GP-14 fans were detected to have an issue. The OSD may still show incorrect values for some of the fixed fan values in this version.
  • Modified wording in several places throughout the UI.

OSD Changes:


GPU Tweak III is now Windows 11 ready! Along with optimizing for Microsoft’s newest platform, this update changes how profiles are saved, so that each profile can have a distinct VF and fan curve. Those changes come with some fixes to issues in the behaviors of the Apply and Save actions.

Platform Support:

This version has been verified and optimized for use on both Windows 10 and Windows 11.

Profile Changes:

  • User profiles were not saving separate VF curves. This was unintended behavior caused by having backend curves that can be selected by the four options at the bottom of the VF Tuner window. Now each profile can properly save its own VF curve.
  • Fan curves similarly were not being saved separately between profiles. This was originally intended behavior, but now has been modified to match the VF Tuner changes. Now each profile can have a separate set of fan curves.
  • After reworking the profile curves, the «Apply» and «Save» behavior was modified to ensure that each portion was being applied correctly, and when changes are made, they are being saved to only the profile selected.

Quality of Life Improvements:

  • When a graphics card with external fan headers is installed, GPU Tweak III automatically detects the headers and the External Fan settings are enabled.
  • The VF Tuner now includes «Apply», «Save», and «Save As» buttons directly inside its window.
  • When using «Auto» fan control with an AMD card, the fan behavior is now based on the Radeon driver.
  • Optimizations have been made to screen loading, so the UI may feel snappier and more responsive.

Feature Fixes:

  • When the Frame Rate Target is changed to a value, and then returned to 0, now GPU Tweak III will properly reset the value to unlimited.
  • In the «Import Profile» screen, the «Browse» button now properly opens the tuning profile folder by default.
  • Fixed an issue that could cause the OC Scanner to fail if the scanning process took too long.
  • When a graphics card with two fan controls has identical fan curves set, the fan RPM behavior could be different.
  • If a custom fan curve was set, it could incorrectly switch back to Auto on restart.
  • Fixed an issue with some Nvidia GeForce RTX 30-series cards that could prevent them from setting custom fan curves.
  • Fixed multiple issues with the Profile Engine that could cause instability or poor performance.
  • Some Call of Duty games could cause GPU Tweak III to crash, so they have been added to the OSD blacklist.

Display Fixes:


We completely overhauled our VF Tuner, making this our biggest update yet! We also made a lot of polish tweaks across the software, particularly to fans, 0dB Mode, and our OSD.

Thanks to tons of user feedback, the VF Tuner has been overhauled, with two main goals: now multiple points can be adjusted at once, and users can adjust points with keyboard commands. Some of the most important changes are below.

  • Users can select multiple points by clicking and dragging to form a box. All points selected this way can be moved together by using keyboard or mouse controls.
  • Pressing the W or S key can raise or lower the clock frequency of all selected points by 1 MHz respectively. Holding Ctrl when pressing W or S changes the frequency by 10 MHz per press. Alternatively, the up and down arrows can be used the same way.
  • When multiple points are selected, pressing the A or D key can align all selected points to the topmost or bottomost point respectively. The left or right arrow keys can also perform the same function.
  • Holding Shift while pressing A or D instead rotates the curve of all selected points, using the leftmost point as its axis. Shift + A rotates counterclockwise, while Shift + D rotates clockwise. As above, holding Shift while pressing the left or right arrow keys also works.
  • When a single point is selected, press L or T to lock the GPU to that frequency and voltage. This is useful for testing the frequency and voltage for stability, before applying a curve. Press L or T again to unlock the voltage.
  • Additionally, while a single point is selected, press the Tab button to move one point to the right, or Shift + Tab to move one point to the left.
  • Right-clicking at any time deselects all points.
  • A sidebar of all commands has been attached to the VF Tuner, so users can see all commands easily. The sidebar can be collapsed by pressing the same button.
  • The VF Tuner screen can be resized by clicking and dragging the bottom right corner.
  • In addition to the Undo button at the bottom, Ctrl + Z may be used. The VF Tuner stores more than 100 operations to undo.

0dB Mode Changes:

Generally, 0dB Mode functions as it used to, with some bug fixes. However, the visual behavior of the mode has been changed to clarify when 0dB Mode is being applied.

  • When a custom profile is applied, the 0dB Mode setting is now disabled. This is only a visual change. The behavior was the same previously, but now this is more clear in the UI.
  • Similarly, 0dB Mode only affects Auto fan curves, not custom curves. When a custom curve is applied, the 0dB Mode setting is disabled. This is only a visual change; the behavior is the same as it used to be.
  • In multi-GPU setups, 0dB Mode is a global setting, so it affects all supported graphics cards. Some bugs were fixed to make this consistent, as 0dB Mode sometimes only affected the main graphics card, not secondary cards.
  • Fixed multiple issues with 0dB Mode, including fans turning on or off at unexpected times.
  • Adjusted the behavior of the fan sliders and arrows, particularly with regard 0dB mode. This fixed a number of issues where fan speeds and user settings did not seem to match.

OSD Changes:

  • Fixed issues where the OSD could not be displayed in some games. This primarily affected Vulkan and DirectX 12 games, with notable titles being PUBG and Horizon: Zero Dawn.
  • Fixed a separate issue where the OSD would freeze its data in some other Vulkan games.
  • The OSD now shows data for all cards, side-by-side, in multi-GPU setups.
  • Improved self-closing behavior for OSD processes, so when GPU Tweak III or its OSD is force-closed or crashes, other processes also close.
  • Improved the behavior of the Classic Style picture function, particularly involving frame sizes.

Other Changes:

  • The behavior of deleting profiles has been modified to fix a consistent crash. Now, if the user deletes the User Mode profile, another profile will be set as the default User Mode profile (but retain its name). The last custom profile cannot be deleted.
  • Fixed mulitiple issues that could cause high usage with AMD CPUs involving the external fan handling service and the implementation of CPU-Z.
  • Fixed an issue with the manual slider for adjusting external fans where the chosen value and the actual applied duty would be different.
  • Adjusted the fan curve for the ASUS Turbo GeForce RTX 3080.
  • Fixed the clock speed for Nvidia GeForce GT 730 graphics cards.
  • Fixed visual bugs involving the sliders when «Sync GPUs» is enabled in a multi-GPU setup.
  • Added checks to prevent fans from switching between custom and auto fan curves erroneously. This could occur in a variety of instances, including when making user defined fan curves, or when switching between cards in multi-GPU setups.
  • Fixed an issue with profile importing that could prevent the user from being able to choose their settings from the graphics card drop-down.
  • Adjusted the logic of Undo and Default buttons in the Settings screen to make it more clear when those buttons are relevant.
  • A popup dialog now appears if the user tries to close the Settings screen after adjusting hotkeys. Previously, all other screens’ changes counted for that message, but the Hotkeys screen did not.
  • The hotkeys for «GPU boost clock up» and «GPU boost clock down» are now functional, and they increase or decrease the boost clock by 10 MHz each press.
  • Hardware monitoring is now paused briefly (usually less than 1 second) when Windows system events occur. This is to improve stability.
  • The Monitor now uses the «Log frequency» interval as chosen in Settings > Monitor > Log Settings.
  • File folder selection for log settings has now been implemented. The feature can be found in Settings > Monitor > Log Settings.
  • Fixed a rare bug where the Monitor could link to the VF Tuner screen.
  • Improved the visuals of the log viewer screen.
  • Fixed a bug that could cause duplication of the Default button on the Home screen after rearranging icons.
  • The controls in the OC Scanner > Advanced Settings screen have been tuned to have better step points and smoother sliding.

Fan controls, OSD support, and quality of life improvements were our focus for this update, and we managed to fix a ton of community-requested bugs on the way! See the patch notes here for more info.

  • Adjusted the fan names in many ASUS graphics cards. Now the tuning settings for triple-fan cards show Fan Speed (Center) and Fan Speed (Sides), and for dual-fan cards the settings show Fan Speed (Left) and Fan Speed (Right). AIO graphics cards show the settings for blower fans and radiator fans. Meters in the Monitor, Dashboard, and OSD have also been adjusted appropriately. Non-ASUS cards still use the Fan 1 and Fan 2 naming.
  • Custom profiles no longer show the 0dB Mode switch. 0dB Mode did not affect custom profiles before, and using the switch could cause overwriting of tuning or fan settings.
  • Along with these changes, a large number of fan control issues have been fixed. The bugs that have been addressed range from problems when switching between Auto and Manual modes, custom curves not being applied properly on AMD cards, and fans hanging at set percentages, or getting stuck at 0% duty.
  • External fans that have their source set to CPU are now pulling data from CPU-Z, which improves stability and accuracy.

OSD changes:

  • CPU-Z integration has also been added through the entire OSD. This makes the information more accurate, and fixes issues with the OSD not showing CPU usage or temperature on some platforms.
  • Changed some default settings for the OSD. The largest change is that the OSD will start in GPU Tweak III style, not Classic Style, and the default metrics are FPS, System Time, and clock, usage, and temperature settings for both GPU and CPU.
  • The Timer has been implemented as a function of the OSD. To use the timer, run a game with the OSD, and ensure that System Time is enabled in the Information section. When playing a game, you can activate and stop the Timer with a hotkey (by default, it is set to F7). It will use the System Time spot, and two seconds after stopping, the System Time will return. Additional settings for the Timer are in consideration for the future.
  • Fixed a display issue where cards that only had one fan setting would show a second fan in the OSD which would have no values for Fan Duty or Fan RPMs.
  • Fixed multiple issues where the OSD data would not save properly or could be reset.
  • Fixed an issue when opening the OSD via the hotkeys where all the GPU metrics would stay at 0.
  • When switching modes, the fan slider now returns to the default for that mode, making the fan behavior more consistent and predictable.
  • Adjusted the OSD blacklist to fix some display anomalies with Armoury Crate.

Other changes:

  • Fixed an issue where custom voltage-frequency curves were not being saved or utilized correctly.
  • During installation, GPU Tweak III checks for DirectX and Visual C++ before prompting to install them, allowing for a smoother upgrade experience.
  • Screenshots can now properly save to a non-default folder. GPU Tweak III must restart for folder change settings to take effect.
  • Along with the previous change, the «OSD ADJUSTMENT» section that includes screenshot options has been moved from the Monitor to the General tab.
  • After saving a new custom profile, GPU Tweak III switches to the new profile and then automatically applies. The previous behavior required the user to apply a second time.
  • Fixed a display issue where part of the main screen would flash black when starting the ProfilingEngineEXE program.
  • Removed an unnecessary check that would cause an «mInitialize fail» error message to appear.
  • Made scroll bar movement smoother.
  • Improved the import function for Tuning Profiles to prevent failure when reading profile data.
  • When changing the background wallpaper, the Save, Undo, and Default buttons appear properly, so wallpaper can now be saved by itself without adjusting other settings.
  • Optimized performance by reducing the amount of calls and rewrites of settings.
  • Fixed several textual issues, with the most notable being on the «Hotkeys» screen.
  • Adjusted text, links, and icons on the «Tools» screen.

Known Issues v.


This big update fixes several critical issues that have been sent to us by our community as well as adds a bunch of quality-of-life changes to nearly every part of the software. Thanks to everyone who sent us feedback! Check the patch notes for details.

  • Fixed a number of incompatibility issues due to security changes in Windows 10 KB4601319. This helps to address a number of game and application crashes that have been found since that update.
  • GPU Tweak III OSD blacklist has been expanded dramatically. This should greatly improve the stability of the OSD when interacting with many programs. Please test GPU Tweak III with your favorite games and programs to help us further improve in this effort.
  • Temporarily removed the «Apply previous settings on program start» function due to instability. This function will be reworked and improved in a later version.
  • Fixed a performance issue that increased core loading on AMD CPUs that caused significantly more resource usage than expected. Along with the changes to bring that CPU usage in line, a number of minor resource usage optimizations have occurred.
  • The OC and Silent Modes no longer adjust memory clock speeds for non-ASUS cards, as it was causing instability.
  • Adjusted user defined curves for both on-board and external fans in a number of ways to make saving and applying them more consistent.

Installation and uninstallation changes:

  • GPU Tweak III now checks for DirectX upon installation, and if DirectX 10 is not on the system, a supplementary DirectX installer will begin. Note that this DirectX installer may prompt the user to optionally install other Microsoft software.
  • At the end of installation and upgrade, GPU Tweak III now asks for a restart before using the software.
  • Improved the uninstaller so that it functions in Windows Safe Mode and deletes more files on usage.

Interface changes:

  • Fixed one instance that can cause the GPU Tweak III main screen to crash upon opening, leaving only the Monitor.
    • Note: This type of issue has a number of different causes, so despite this fix, other instances of this issue may occur.
  • CPU information for the OSD is now retrieved using CPU-Z. This improves accuracy and fixes some previous bugs.
  • Custom wallpaper transparency has now been implemented.
  • Corrected the dashboard fan speed metrics for a number of graphic card models.
  • Save and Undo buttons in the UI now show a grey disabled state when no changes have been made.
  • Fixed an issue in the Home page where the Save As and Save buttons would appear after clicking Cancel.
  • Fixed behavioral issues with the «Start minimized» function.
  • Fixed other behavioral issues with the VF Tuner buttons.
  • Fixed two issues in the OSD settings page involving the Cancel button: clicking that button could cause incorrect settings in the Information box to load, or clicking that button after switching between GPU Tweak III and Classic Modes would not revert that change.
  • Fixed another issue that could reset settings to default if the user closes and reopens GPU Tweak III after changing an option.
  • Smoothed out the movement speed of the scroll bar.
  • Adjusted the default OSD color scheme.
  • GPU-Z now shows N/A while it is loading, instead of erroneously showing Nvidia RTX 2080Ti information.
  • GPU-Z libraries have been updated. This fixes some inconsistencies in the computing technologies.
  • Updated content in GPU-Z and made formatting changes.

Known Issues v.

Core function issues:

  • The OSD may not load in certain games. If you find a game where the OSD does not load, but the software still runs properly, please notify us.
  • We’ve received lots of feedback about the VF Tuner, and we are developing improvements.
  • Custom curves using the VF Tuner may not apply properly to the system.
  • When running two custom fan curves with the same settings, one fan may get locked to a set value.
  • AMD Radeon Software fan curves override GPU Tweak III curves.
  • After restarting the system and GPU Tweak III runs, custom fan curves may not be visible. Closing the software and reopening can fix that issue in some instances.
  • The 0dB fan function sometimes causes fans to repeatedly start and then shut off again at regular intervals.

Interface issues:

  • When the user’s display is set to automatically sleep, the GPU Tweak III main window may close, leaving only the Monitor.
  • When «Start with Windows» is not selected, the Monitor appears still appears on system start.
  • When multiple programs are in the same place, the layering of different GPU Tweak III windows (main screen, Monitor, Settings, and OC Scanner) may be inconsistent, so some elements may fall behind other programs while others are in front.
  • Fahrenheit temperature settings only affect the Monitor, not the other parts of the interface.
  • The lower limit for underclocking boost frequencies shown in the interface is too high.
  • Frame Rate Limit requires any running games or programs to be restarted before taking effect. Currently this function only extends to 255 FPS.
  • OSD fonts in GPU Tweak III style only allow for Calibri and Calibri Bold adjustment. Full font adjustment will be added in a later release.
  • GPU-Z clock values do not update in real time. To update the clock values, close and reopen GPU-Z.
  • Some interactions with the OSD may cause an error to appear referring to «mFinitialize Fail». This error does not affect operation.

Other issues:


This is our first open beta release for GPU Tweak III! The entire interface has been redesigned, a new OSD style has been added, and this is the beginning of our Profile Connect function. See all the changes between GPU Tweak II and III here.

Interface Changes:

The new Home Screen combines the elements of the GPU Tweak II Simple and Advanced modes. The one-click Default, OC, Silent, and User Mode presets of Simple Mode appear on the top, and the overclocking sliders of Advanced Mode are at the bottom.

A new Dashboard of several meters is between the presets and sliders. In GPU Tweak II, three meters appeared on the Simple Mode to show GPU frequency, memory frequency, and GPU temperature. GPU Tweak III includes several new meters, such as GPU Power, GPU Voltage, and meters for each controllable fan setting. A slider button allows users to either show all of them, or to hide them. These meters can be disabled and rearranged through a settings menu on the top-right of the Dashboard.

Both the main screen and the Monitor are scalable by dragging the sides or corners of the interface, so users can reshape it to fit their desktop space. When closed and reopened, the interface returns to the center of the main screen, but any size changes remain intact.

The main colors of the interface can be adjusted through the Settings > Interface screen. The color of the Monitor display can also be adjusted through the Settings > Monitor screen, and each graphics card in the system can be assigned a different color. A background wallpaper may also be added, but that function is still a work-in-progress.

Most elements of the UI appear as separate panels. Separate panels appear for the main/Home screen, the Monitor, Settings, OC Scanner, and GPU-Z. Each of these can be moved and closed independently.

The logo at the top-left changes based on the graphics card used. If the graphics card is from an ROG, TUF Gaming, or ASUS line, the respective logo will be shown. If the graphics card is non-ASUS, the GPU Tweak III logo will be shown. A future update will allow users to change that logo if desired.

Profile Changes:

Tuning and OSD profiles can be linked to games or applications and GPU Tweak III will automatically swap to those profiles when that program is opened. This feature can be accessed by clicking the «Connect» button in the User Mode dropdown. GPU Tweak III will attempt to find all installed games or apps on the computer, but if one is not detected, the .exe can be manually located with a Browse button.

The preset Default, OC, and Silent Modes are treated as profiles and can be connected to games and apps.

Fan settings are now saved as part of tuning profiles, so different fan curves and overclocking settings can be saved in the preset Default, OC, and Silent Modes.

Multiple OSD profiles can be saved, each with different settings tailored for particular games or apps. The Default OSD profile is initially set to the Classic Style as designed for GPU Tweak II, but can be changed to the GPU Tweak III style if preferred.

Settings for multiple graphics cards are saved into a combined profile that maintains all changes made.

Profiles can be exported and imported, so that they can be moved to other systems or preserved through a Windows reinstall. Imported tuning profiles must match one or more graphics cards that are currently installed in the PC, or the import will be unsuccessful.

On-Screen Display (OSD) Changes:

A completely new On-Screen Display (OSD) style has been added. The GPU Tweak III Style allows users to rearrange the information items, resize and realign columns in the display, and make them bold.

Text size and color can now be adjusted in both the GPU Tweak III Style and Classic Style.

Effects can be added to the OSD text and background. Text can now drop shadows behind it or have a slight glow. The background can be filled in by a panel with adjustable color or opacity to make it pop out against UI elements with minimal impact to in-game visibility.

A «Preview» button has been added to the OSD screen that allows users to see the OSD without opening another program. An option in the «Screen» subsection allows users to upload their own image to the Preview. This can be used to set a game screenshot into the UI and adjust the OSD around the UI elements.

Monitor Changes:

The Monitor now includes two views. The Line View is similar to the previous GPU Tweak II display, but the graphs can be widened for detailed examination by stretching the Monitor window. The Column View compresses the graphs into squares, and the number of graphs shown in each row adjusts to the width of the Monitor screen.

Monitor file size, log frequency, and session length can all be adjusted in the settings screen.

Monitoring graph snapshots can be saved and viewed later through use of the Export and Import Logs functions. This may be useful for comparing performance to a previous tuning session. Note that this function is still a work-in-progress and will be visually enhanced in the future.

When linked, the Monitor and main screen «Close» and «Minimize» buttons act on both parts, and any interactions with their icons in the tray affect both parts.

Other Changes:

Fan controls now include two new settings: fan speed update period, and temperature hysteresis. These can also be applied to external fans.

Additional settings allow users to adjust temperature scale (°C and °F), as well as time scale (12 hour and 24 hour).

«Gaming Mode» has been renamed to «Default Mode». The functionality is the same.

Screenshots can now be taken in JPG format in addition to PNG format which was supported in GPU Tweak II. Users can choose their preferred format in Settings > Monitor.

Removed Functions:

Some functions that existed in GPU Tweak II have been removed in GPU Tweak III, and they are listed here, along with our reason for removing them.

Always 3D Clock: Modern GPU APIs no longer allow external control of this function, so the feature is no longer supported.

Gaming Booster: The three sub-functions in Gaming Booster each had their own reasons for being phased out. Visual Effects were removed because modern games manipulate visual effects in-game to improve graphical performance, rather than at a system level. System Services were removed because Windows 10 updates have made service management far more efficient than before. Disabling services already has a chance of causing instability, and the performance uplift is usually small. System Memory Defragmentation was removed because solid-state drives have risen in popularity and it is not recommended to defrag SSDs.

Lock toggles next to tuning sliders: Misclicks on these locks led to user confusion over inability to adjust sliders.

Link between Power Target and GPU Temp Target: This was removed because the layout of the UI changed to distance these two items.

Live Update: This function is being reworked and will be included in a later version.

Monitor Startup Options: The Monitor and main screen have been reworked to behave as if they are one unit in most situations. Current settings affect both parts together.

User Interface Tooltips: These are being rewritten for the new functionality and a full set will be released in a later version.

Known Issues:

The Nvidia GeForce Experience overlay and the GPU Tweak III OSD conflict with each other and can prevent games from running when both are enabled. It is recommended to only run either the GeForce Experience overlay or the GPU Tweak III OSD.

The CPU Usage field in the OSD may show incorrect values.

When multiple programs are in the same place, the layering of different GPU Tweak III windows (main screen, Monitor, Settings, and OC Scanner) may be inconsistent, so some elements may fall behind other programs while others are in front.

Frame Rate Limit requires any running games or programs to be restarted before taking effect. Currently this function only extends to 255 FPS.

OSD fonts in GPU Tweak III style only allow for Calibri and Calibri Bold adjustment. Full font adjustment will be added in a later release.

GPU-Z clock values do not update in real time. To update the clock values, close and reopen GPU-Z.

Mouse step size controls have not been implemented yet.

Not all hotkeys are completely implemented at the moment. Notably, the Timer is visible but not working.

Screenshots will always be saved to the default folder, not personally selected folders.

The Default display wallpaper is just a blank black background.

Wallpaper transparency has not been implemented yet.

Fahrenheit temperature settings only affect the Monitor, not the other parts of the interface.

Some interactions with the OSD may cause an error to appear referring to «mFinitialize Fail». This error does not affect operation.

Programs that have multiple different .exe files with the same names may not swap settings correctly and may use the wrong profiles. For now, set all related .exe files to the same settings for a smooth experience.

Game and application file names are not sorted properly in the Profile Connect window.

Help us make GPU Tweak better.

Did you find a bug? Is there something we can improve?
Tell us about it here:


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4.08 /5 голосов — 63

Версия:Tweak-III / Tweak-II | Сообщить о новой версии
ОС:Windows 11, 10, 8.1, 8, 7
Категории:Мониторинг — Настройка, оптимизация
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